Intro:
Age of Wonders III is a sequel to the series, having not played the previous games, I can’t compare it to them. Though the game has a bit of Civilization, Heroes: Might and Magic and some RPG like elements.
What I mean by those is that the game lets you create the empire/leader you wish to have those include:
- Class
- Species
- Gender
- Traits
These materials help create your empire and leader on how you wish to conquer each of Age of Wonders III world maps that; can also be customizable from the amount of treasures and mobs present to how much of a type of terrain. Even if the world map is mostly a volcanic place but you want to whole world to be Frozen you can do that if your traits correspond to being able to make the lands arctic.
If the world is corrupted you can cleanse it which will put you on the Good Alignment path, making it easier to be friends with people of the same alignment, but that also means those that are on the evil alignment path are going to be your enemies.
Game Story:
At the start of the game you can either go into Single-player Story or Single-player Skirmish. The latter means you make up a story as the game proceeds with the empire and character you’ve created or chose from a preset before starting the skirmish.
Now the story modes has you choosing from two vanilla (“The Elven Court” & “The Commonwealth”) stories and two DLC (“Eternal Lords” & “Golden Realms”) based stories, each unique in its own way and each having a story to tell and show you a world of wonders (pun intended).







